FreelanceHustle › Fiverr subcategories

Full Game Creation on Fiverr: prices, tags and skills

Market data from 261 Full Game Creation gigs, last analysed 2026-09-19.

What Full Game Creation gigs charge

Median package prices across 260 gigs:

  • Basic: $150
  • Standard: $500
  • Premium: $1,200

Most used tags

  • unity (132 gigs)
  • game development (127 gigs)
  • unreal engine (96 gigs)
  • 3d (95 gigs)
  • multiplayer (82 gigs)
  • pc (80 gigs)
  • animation (79 gigs)
  • mobile game (67 gigs)
  • analytics (65 gigs)
  • ads/monetization (64 gigs)

Skills buyers expect

Clients hiring in Full Game Creation expect end-to-end capabilities: prototype -> playable demo -> polished game across platforms (PC, mobile, VR). They look for strong engine expertise (Unreal or Unity), multiplayer/VR experience, and delivery-ready assets and builds.

  • Unreal Engine
  • Unity Engine
  • Gameplay Programming
  • C++ Programming
  • C# Programming
  • Multiplayer Networking
  • VR/AR Development
  • Performance Optimization

What stands out in this market

[UE5 & Unreal-centric full-game development]

Unreal Engine 5 (and UE4/Unreal generally) appears as the dominant technology in full-game gigs (many tags and UE5/blueprints in titles). Market significance: high-fidelity, AAA-style and VR projects are being pitched with UE5 expertise—developers who specialize in UE5 can charge premium rates and win higher-value enterprise/VR contracts.

[High demand for multiplayer/shooter mechanics]

Multiplayer, battle royale, and shooter keywords recur (multiplayer, battle royale, COD, PUBG). Market significance: complex multiplayer projects are a clear buyer need; this drives demand for networking, server-side, and matchmaking skills and creates opportunities for recurring revenue (server ops, updates, anti-cheat) and higher-priced deliverables.

[VR/AR and cross-platform (Meta Quest, Pico, mobile, PC) are niche high-ticket services]

Several gigs target VR/AR platforms (Meta Quest, Pico, Vuforia, ARCore) and list teams/agencies. Market significance: VR/AR work is lower in volume but higher in value and credibility (senior devs/agencies, high ratings). Business opportunity: specializing in headset optimization, enterprise training sims, or cross-platform builds yields higher margins and attracts agency clients.

[Wide pricing dispersion with tiered offerings — low-entry basics and very high-premium packages]

Pricing ranges from low entry points (examples: $50–$600 basics) to very high premium packages (up to $10,000+); reported average order values vary (~$430–$1,180) and some gigs report ~21 orders/month. Market significance: buyers use inexpensive MVP/Prototype options as entry points while a smaller segment purchases full-A to Z or AAA packages. Opportunity: use tiered pricing to capture early-stage clients and upsell to premium full-game or live-ops services.

[Clients prefer end-to-end, hybrid stacks and bundled services]

Gigs frequently combine engine expertise (Unity + Unreal), art (2D/3D), mobile/PC/console targets, VR/AR, AI, and multiplayer in single listings. Market significance: demand favors one-stop providers who can deliver art, gameplay, networking, and platform builds. Business opportunity: vertically integrate or partner (art, QA, live ops) to increase average order value, shorten delivery time, and win larger projects.

Create a free account to see revenue and trend analytics and build your own Full Game Creation gig with AI.